Titanic was a 3-days team project made on Unity. My team was composed of Sophie Roch, Esther Roux, Tracy Swerts and, of course, myself.

The theme of the exercice was "Flood" and we had to make a 2D game using Unity.

In Titanic, you play a mechanist who need to escape a boat hull before the raising water drowns him. To achive that objective, he has to find the valve that will open the closed door. We had planned to make the game more interesting by adding a cable (it would have released electricity in interval), but there still were some issues with script compatibility.

We used Piskel and Photoshop CS6 to make the assets.

I worked on some of the scripts and assets.

Instructions :

  • Directionnal arrows to move
  • Press "Space" to jump
  • Press "T" next to the valve to open the door

Project on GitHub here.

May 2016

Download

Download
titanic_executable.zip 11 MB