This game was made during a lesson on Game Design. The goal of the exercise was to improve a base game we had made with the trainer and make it more interesting to play.

I made the game on Construct2. All assets were provided by the trainer, Olivier Bogart.

In this game, you have to find the crown hidden in the dark maze. All the while, you have to avoid the enemies and the invisible teleporters. Be careful, you lose one scrore point every second and 100 point if you lose one life.